The Rebuilding of Hiltmarch
The Party Tactics System
This is largely something that i’m going to keep track of. It has to do with combat manuvers and a party learning to fight as one over time.
For example, 2 frontline warriors who consistently fight back to bad can eventually fight so well next to each other that they can occupy the same 5 foot space, negating any flanking ability, and gain extra attacks of opportunity. Another example is an archer firing into melee so often he learns how his melee fighters fight and when they’re moving so he reduces the chance of hitting them, even growing to the point where the melee fighters can set up the combatant giving the archer a bonus. I’m still hammering out this system.